Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in!== Multi-table tournament bankroll == One often-cited benchmark is 100 buy-ins for [[multi-table tournament]]s. Although this may seem even more conservative than recommendations for other games, it's important to keep in mind that variance per hour is higher than in [[sit-and-go]]s since they take so much longer to play and the payout structure is steeper (i.e., the top 5 make much more than merely getting in the money). Although 100 buy-ins is often cited by many "expert" sources, the reality is that the requirements vary wildly based on  your skill level (represented by your ROI), and  the number of entries in the tournament. The required bankroll for multi-table tournaments is going to vary wildly based on the following factors: # Entries # Payout structure (i.e. how "top heavy" the prize pool is) # Win rate (i.e. return on investment, or ROI) # % in the money (ITM) Entries is by far the biggest factor. Some people postulate that you might only need 66 buy-ins for a 10-player tournament, 83 for a 45-player tournament, but a whopping 473 for a 7,789 player tournament (566 to increase your chances of avoiding going broke from 95% to 99.7%). -Added by pzhon: See [http://forumserver.twoplustwo.com/showthreaded.php?Cat=0&Number=3450005 this post]. The standard deviations of tournaments can be 1.7 buy-ins for 10-player SNGs, 4 buy-ins for a 150 player MTT, and over 7 buy-ins for a 700 player MTT. Winning at a higher rate can increase your standard deviation in MTTs [http://forumserver.twoplustwo.com/showthreaded.php?Cat=0&Number=3894417 link]. The main problem with determining a MTT bankroll is that you need to estimate your win rate, which can take hundreds or thousands of tournaments. If you assume a 50% ROI on tournaments with a SD of 5 buy-ins, the c*SD^2/WR formula with c set to 2 suggests a bankroll of 100 buy-ins. This bankroll is analogous to that of a limit player who has 225 BB with a SD of 15 BB/100 and a win rate of 2 BB/100. <!-- bholdr's summary - could probably be moved somewhere better for this format -- [[User:PhilipR|PhilipR]] So: -If a losing player has a big enough roll to take advantages of bonus money, they may lose in the games but they don't have to lose money. this means $500 -Everyone that's serious about learning to be a good player should establish and live by a bankroll- it doesn't necessacarily have to be 300BB, though it probably should be. -One should keep a big enough roll that they don't have to play scared, be it 300BB, 500BB or 1000BB. by doing this you may be losing a little money. -Don't be afraid to play in games that you're not bankrolled for, if they look good and you're disciplined enough to move back down --> Summary: Please note that all contributions to the Poker Wiki are considered to be released under the CC-BY-SA Cancel Editing help (opens in new window) Retrieved from "https://poker.fandom.com/wiki/Bankroll_management"